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In Nomine Paranoia Character Sheet
Personal
| Name | Mintaniel (Minty) |
| Choir |
Malakite |
| Rank |
Angel |
| Service Group |
Army |
| Archangel |
Laurence |
Resonance
On a successful power roll, you can call to mind the ‘criminal record’ of anyone of equal or lesser rank than you.
Dissonance Conditions
As a Malakite, you must obey all orders and regulations. As a servant of Laurence, you must never lead others astray. As a servant of Dominic (see below), you must never allow an apparently sinful act to go unchallenged.
Special Abilities
You are alerted whenever a dissonant act is committed in your vicinity.
Equipment
A large shiny sword (Damage 8)
Large shiny chain mail (Armour 4)
A large shiny sword-shaped badge
Personality / Background
All that large shiny stuff always fools them. You’re an IntSec special agent, and you’ve done the disguise thing more times that you’ve had hot dinners. There are sinners everywhere, all around you. Anyone can fall to the seductive lure of sin. Dominic told you himself, and Dominic is always right, at least as far as you’ve seen. Your mission is to test out this bunch of angels – a few of them are suspected of straying from the straight and narrow, especially the Mercurian from Tech. Of course if they are anything like the last lot you were assigned, they’re sinners to a man. Mind you, it takes a bit of effort to actually prove the evil nature of sinners – they’re crafty like that. In fact, once you know someone is a sinner it’s best to trick them into sinning as quickly as possible. Or make something up if you can. Best to catch them before they commit any real sin.
Attributes
| | | | |
| Strength | 12 | Dmg bonus | 0 |
| Endurance | 15 | Macho bonus | 3 |
| Agility | 12 | Skill base | 4 |
| Dexterity | 20 | Skill base | 10 |
| Moxie | 12 | Skill base | 4 |
| Chutzpah | 18 | Skill base | 7 |
| Mech Apt | 6 | Skill base | 2 |
| Power | 6 | | |
Skills
| Agility Skills | (4) |
| Athletics | 4 |
| Flaming Sword | 4 |
| Hand Weapons | 10 |
| Stealth | 4 |
| Throwing | 4 |
| Unarmed | 4 |
|
| Dexterity Skills | (10) |
| Artillery | 10 |
| Bows | 10 |
| Piloting | 10 |
| Pistols | 15 |
| Rifles | 10 |
|
| Chutzpah Skills | (7) |
| Bootlicking | 7 |
| Bribery | 7 |
| Con | 7 |
| Divine Logic | 10 |
| Emote | 7 |
| Fast talk | 10 |
| Forgery | 7 |
| Interrogation | 12 |
| Intimidation | 10 |
| Leadership | 10 |
|
| Mechanical Skills | (2) |
| Artefacts | 2 |
| Computer | 2 |
| Energy wpns | 2 |
| Golems | 2 |
| Mortal Tech | 2 |
| Primal Forces | 2 |
| Projectile wpns | 2 |
| Tensile equipt | 2 |
| Wood/Metal | 2 |
|
| Moxie Skills | (4) |
| Biosciences | 4 |
| Chemistry | 4 |
| Climate | 4 |
| Data analysis | 4 |
| Demolition | 4 |
| Electronics | 4 |
| Medical | 4 |
| Perception | 6 |
| Security | 4 |
| Survival | 4 |
| Tactics | 4 |
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